mrvux
mrvux
Hello, another small issue, starting to select inside the node (when zoomed in) starts the selection tool instead.  Thanks
This is a small feature request, by default struct are mapped with : [StructLayout(LayoutKind.Sequential)] It would be nice to have an xml attribute to allow like : map struct layout="sequential|explicit|none"...
As explained in the title, one reference video for every format (in both uncompressed/compressed/chunked version) would be really helpful for testing implementations. Thanks
found this (very small) issue when creating syntax tree with either null string and custom include resolver: ` string path = null; var syntaxTree = SyntaxFactory.ParseSyntaxTree(new SourceFile(SourceText.From(code), path), null, myIncludeFileSystem);...
Hello, as mentioned in #130 , here are some improvements for include system : The main rationale about it is to also allow some finer control when using core libraries...
Hello, I just wanted to discuss some improvements about using IIncludeFileSystem . The first issue is that we do not have information about include Type (in comparison versus standard Direct3D),...
Hello, this is a small one but really handy when starting with the editor, for the moment, for example, hovering toolbar on rotation shows :  It would be nice...
When using left click to move an element on the scene as clicking on number and dragging :  Scene view only updates when we end dragging (release left button),...
Hello, when using value editor textbox, It would be really nice to allow up/down arrow to tweak the value a little. Nicest way is to use the cursor position to...
Hello, here is a small request for improvement on property editor.  When we first hover a box on a vector component, we have a drag cursor (so we can...