mrstruijk

Results 18 comments of mrstruijk

Thanks for the speedy replies @thefirstfloor & @jackbrookes ! Yes, I've been developing in 2021. Back when I started I figured that during the life-cycle of this program, 2021 would...

Excellent, that does seem to do the trick! Funnily enough I don't get the same settings you show from the StandaloneFileBrowser you do, but do have the same options when...

Hi Jack, Thanks for the reply. Your suggestions are excellent, I'll look into those. Option A I don't quite understand. The issue is that the data doesn't get saved until...

Same problem. Edit, however, the 'Sign in through web' button was available and did work. Hard to see though! ![Hard to see though!](https://user-images.githubusercontent.com/35394193/132508645-11099648-2136-464c-9a35-7f5261f9653e.png)

Hi Nick! Do you know if there's a fix for this?

I don't think anything fully fleshed out is needed. Just being able to grab the model files from the project's Asset folder would be lovely. Does Android complain about permissions...

That seems easy enough! Thanks :). I see how I can use that on the backend to get the files, and how do I integrate that into the file picker?...

Thank you Nick, this is awesome! Might be useful to mark in the docs that the current FilePicker doesn't work on native Quest, with the above link in there as...

Ah that's good to know, thanks! I couldn't find this in the documentation. So are there any shaders in the project currently that will compile on Mac for Android? Thanks...

Thanks for the explanation! However, I'm not fully understanding it yet. So if I want to build to the Quest, and skip the `dotnet run` section, we're still having the...