Marc Rousavy
Marc Rousavy
> This can be solved using ios and ios-simulator folders, and xcode will automatically pick it up. > > cc: @mrousavy What exactly do you mean by that? If you...
Thanks @rodgomesc !
@felipecespedes I've tested with `showBackground={false}` but didn't really notice a difference. I guess it's a few ms faster on re-renders? Here's a new demo: https://i.imgur.com/OBzBCNi.mp4 Keep in mind that there...
@felipecespedes After a bit of investigating, I don't think it's actually expensive to draw. I've measured a few parts of the JS code, and it looks like building the JSX...
Huh - interesting. iOS or Android?
Hey - can you send me a link to a public github repo where I can also see this appear on the left side? That'd help me debug.
yep perfect, thanks! I'll take a look next week or so :)
Hey - is this still an issue? cc @rodgomesc
Hey - impressive work that you can draw it to a skia canvas! Is that running smooth? What FPS? The VisionCamera Skia integration will use GPU Hardware Buffers, so it's...
`device.sensorOrientation` - but this is not guaranteed to be correct by Android. Some vendors choose to not implement it properly, specifically on Samsungs it's 180 deg rotated. CameraX has workarounds...