mrieggeramzn
mrieggeramzn
Slight changes due to MSAA 4x->2x with custom sample positions that was made by me last week Signed-off-by: mrieggeramzn
Updating ASV with Fullscreen shadows changing Signed-off-by: mrieggeramzn
Signed-off-by: mrieggeramzn
Updating decal material alpha settings so that they are the proper version and show alpha in the material-editor properly ASV decal test runs fine ATOM-15909 Signed-off-by: mrieggeramzn
These fields were removed from the .cpp file but not from the .lua, hence a lot of terminal spam despite the tests running ok. ATOM-16690 Signed-off-by: mrieggeramzn
Updating the ASV tests for shadowtest and sponza shadowed. They were failing with imperceptible differences in the screenshot. Tested on AMD + Nvidia on DX12.