James William Fletcher
James William Fletcher
> I fixed this, you can try #68 In CPU mode I can't set the marching cubes resolution to more than 96 without this error: ``` Traceback (most recent call...
> > > I fixed this, you can try #68 > > > @thatname > > > I have the same problem than mrbid I can't go above 96 and...
It's hard to say if one is better than the other, we need more comprehensive comparisons and performance benchmarks posted here.
> Someone have release a script for increase the resolution of the texture https://github.com/ejones/triposr-texture-gen?tab=readme-ov-file Hey did you get it working in Comfy, you can do it I am sure of...
> > > I changed the color sampling code to fix it, please try again? > > > > > > It's works thanks! I have another question do you...
> I fixed this, you can try #68 I've been using this in my recent project https://huggingface.co/datasets/tfnn/HeadsNet I have made sure to credit you for your work :bow:
``` #if torch.cuda.is_available(): # device = "cuda:0" # #else: device = "cpu" ``` It will then use the CPU and not complain about CUDA
> > ``` > > #if torch.cuda.is_available(): > > # device = "cuda:0" > > # > > #else: > > device = "cpu" > > ``` > > >...
> kind of better results  system.py line 171 change threshold from 25 to 5 i think this works for solid objects like an apple resolutions wont fix it 512...
> Increase usability by using scikit-image instead of the old torchmcubes. This makes the project much easier to install and test. Just out of interest are there any obvious quality...