Minestuck
Minestuck copied to clipboard
A Homestuck Minecraft mod
The player decoy that spawns when entering editmode can still not pick up items, which is both good for imitating the player more and for picking up the punched card
Right now, all entities within a bounding box is transferred. This results in that the entities that are teleported are selected from a square, while the blocks to be transferred...
Performs a variety of changes to clean up packets and code surrounding packets: - Split multi-purpose packets into multiple different packets - Pluralize class names for classes containing multiple packets...
The goal was to clean up and move things out of the util package, attempting to get rid of the package entirely. I wasn't able to get rid of the...
Removes the unused hologram entity (the current version of the holopad functions through its block entity renderer) and some code associated with it, and performs some general code cleanup on...
Takes the loot pools of the loot table `minestuck:chests/medium_basic` and separates out their loot entries to form new loot tables `minestuck:chests/weapon_item`, `minestuck:chests/supply_item`, `minestuck:chests/misc_item` and `minestuck:chests/rare_item`. These are then referenced from...
Groups various structure object registering and resource keys into `MSStructures` to then group them by structure rather than object type. This also gets rid of some classes that are otherwise...
Creates new registry entries, updates existing entries in Lands with our newer blocks, and does some refactoring/reorganizing
[EMI](https://modrinth.com/mod/emi) can be used as an alternative to JEI (or to replace it when both are installed). The issue comes when using EMI for minestuck recipes, as EMI runs into...