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The quantities and units library for C++

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Following up to clean up from #300.

The use of the downcasting facility on units is at odds with > It is therefore important not to use the unit alone to specify the quantity. This applies not...

Now that we are using `Magnitude`, not `ratio`, we need to decide how a Magnitude should be printed, and then implement that policy. We'll need to take into account, among...

Most of the magnitudes is the user's code will be the power of `10`, only some will be the power of `2`, and only a few a power of `pi`....

This patch will simply make build of tests, example and documentation optional. And CONFIG option is missing in find_dependency in Config.cmake

## Overview This is a design study to represent the origin/reference point with respect to which `quantity_points` measure their value. If there is a well-defined relation between origins of scales...

Currently `` contains radians, but doesn't have support for angular degrees. Are there plans to add this?

13f03bfe704083fb1e397f515fba08fd730823be added support for `luminous_flux` that for now is just an alias for power. It does not account for steradian. Should it? How to properly define it?

When working with hardware devices, there are many cases, where a physical quantity is denoted using an integer times a somewhat arbitrary base unit (e.g. steps of half a milliampere)....

enhancement

There are a few pairs (or more) quantities that have the same quantity: - "moment of force/torque" vs "energy/work" It is not clear how to handle those. Should the library:...

enhancement