Mitchell Bagot

Results 11 comments of Mitchell Bagot

From what I understand, when running Hangover straight from the build directories, the host wine will simply call into any DLLs placed into the corresponding subdirectory in build/wine-host/dlls/. Building DXVK...

I've been working on ARM32 support myself, but I'm somewhat confused with the callback_entry struct in callback_helper.h. It contains different variables depending on the architecture, but aside from in callback_helper_impl.h,...

I've gotten fairly far into implementing ARM32 support, with (I hope) just one major stumbling block left to solve. In the main function of qemu, the entire initialisation process works...

That's correct. I had a few changes in Hangover itself that I never pushed (mainly just a couple of tweaks to the assembler in callback_helper_impl.h), as well as quite a...

Apologies, but I seem to be doing something wrong. When I try to build, with all of the changes you've mentioned, I come across an error in the build process....

Thanks for the suggestion @stefand, using clang fixed the build. Unmodified Wine from the winehq source tree failed to build at the same point as Hangover, so I'm assuming there...

Hey @AndreRH, it's been quite some time since I looked at this, but I think I can answer your questions. > why do you change the contents of i386_wrapper in...

I'm happy to start looking into the qemu side of this a bit more in a week or so when I've got some more spare time. I'll probably try finding/creating...

The first program I have noticed this issue occurring with, is Steam. On a WoW64 install of Wine 3.0 on an x86_64 PC, Steam installs as expected and can be...

I'd really like to do some work on this, but I don't think I'm particularly qualified. If any tips or pointers could be given on where to start, I'd be...