Matt Parrett
Matt Parrett
Just wanted to mention I finally succeeded with this. Includes updating most things to v3 API. Happy to issue a pull request.
@whiteali - Sure. Added the .ANE to my fork: https://github.com/mparrett/ANE-Google-Analytics/commit/87b2857f4667db5ba588b6cadc701afee5c88f95 Remember, some of the eCommerce tracking was hastily disabled because we had a deadline to meet. :) Happy to continue...
@nitacawo Just a guess, but this might have something to do with me compiling with java 1.8. We're working on the first android build of our game so we hadn't...
@nitacawo Just pushed a new ANE. Let me know if that works better for you.
We're finishing up our Android build in the next weeks, so I'll see if I can dig into this a little deeper. There's a good chance some of my modifications...
@VincentPuget Thanks for the feedback. We found the real-time panel would stay at 0 unless we sent events. As it was a rushed job, I mainly focused on that functionality....
@nitacawo Looks like @VincentPuget highlighted some issues for me to fix with the Android/java - so I'll try and get that in next time I'm working on the project. (Hopefully...
@vicker Check out the `update-to-v3-and-64bit` [branch](https://github.com/mparrett/ANE-Google-Analytics/tree/update-to-v3-and-64bit/bin). There's an ANE in the bin folder that should work for you. Also, if you try building it, make sure you're using java 1.6.
@vicker I haven't tested packaging this for simulators btw. We're always using `-target ipa-app-store`. Possible when I built the 64bit version, support for those wasn't included. (From what I understand...
I think we safely can close this issue since it's been over 2 years since any activity. Feel free to re-open if necessary.