moxian

Results 21 comments of moxian

This is a cargo issue, and would be more appropriate in cargo repo (https://github.com/rust-lang/cargo/issues). `rustc` doesn't really know anything about workspaces...

No, I don't think so. Three reasons: 1) rolled up PRs are not any less important or relevant when bisecting, so hiding those (and not others) feels odd and arbitrary...

Sorry for having it sitting for a while, this is a bit stale but absolutely not abandoned! I'm being distracted by other shinies (both IRL and in hobbyland), but I...

Added the collapsible + code block. Looks like this now: Regression in nightly-2024-11-20. PRs in range: ``` - #133179 (Rollup of 5 pull requests) by GuillaumeGomez - #133156 (typo in...

> tagging the snippet as python code does not seem to work for me. It treats everything after `#` (including the number) as a comment and dims it out. Unsure...

A plausible code path leading to this outcome: https://github.com/ParadiseSS13/Paradise/blob/e5dac22f258d14ba537f1cedcf6e06723ebff10b/code/game/objects/obj_defense.dm#L2-L17 https://github.com/ParadiseSS13/Paradise/blob/e5dac22f258d14ba537f1cedcf6e06723ebff10b/code/modules/power/apc.dm#L696-L698 https://github.com/ParadiseSS13/Paradise/blob/e5dac22f258d14ba537f1cedcf6e06723ebff10b/code/modules/power/apc.dm#L1343-L1346 A processing APC that is only barely broken (but not yet destroyed) taking 20 small hits (that leave it...

Integrated Welder action has an exceedingly long `desc`ription of > Repair Steel, Budget Steel, Case Hardened Carbon Steel, High Carbon Steel, Cast iron, Low Carbon Steel, Medium Carbon Steel, Plastic,...

> The hardest way would be to make the uilist automatically and intelligently wrap long text I mentioned in one of the duplicate issues, I have a half-working attempt at...

Explained in my fork: https://github.com/moxian/Cataclysm-DDA/pull/23#pullrequestreview-2604529144

It came to my attention that people believe I'm presently working on the fix. I want to make it clear that I'm not. I *tried* it before, it didn't quite...