Volodymyr Agafonkin

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Weird... Is this only reproducible in Edge on Windows? Can you check other browsers / OS? Are there any warnings in the console?

OK, I think I got it β€” looks like this is a consequence of #11082, where we started using stencil masks to improve rendering of transparent lines. As a temporary...

I'm not sure we can fix this automatically β€” it grabs attribution strings from corresponding TileJSON of both sources, and it's not a 1:1 match. Perhaps we could detect whether...

@lucaswoj but that would require changing the TileJSON spec and propagating that change through our whole stack, right? Substring matching may be good enough of a hack for now.

Currently this is not possible with the heatmap layer β€” the way it is technically implemented makes the rendering dependent on the density of points. We might want to explore...

Can you please provide a live reproducible test case?

@kt7456 the demo by that URL doesn't appear to be working β€” I don't see the custom layer and there are a bunch of errors in the console. Perhaps you...

There's currently no easy way to do this. I did an experiment on this with `CustomerLayer` interface here, although it's a very fragile approach (not sure if it works with...

Awesome! One thing that didn't carryover from the demo is the semi-transparency β€”Β I hoped to get `opacity` in the custom layer implementation but that got scrubbed. Not sure if...

@ansis thanks! This makes sense. Maybe we can even get away with double-drawing for the building shadows layer (it may have a cool effect).