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Getting same issue with vanilla Quakespasm :(

Getting same issue with vanilla Quakespasm :( Windows 10 64bit Home, Arcane Dimensions 1.5, AD Sepulcher from 16th June 2017 (no version in the readme). Interestingly enough, his own fork...

Alright, reinstalled AD 1.5 with patch and it works now. However, when loading one of the chapters I get game crash (QuakeC) with the following error in the console: Host_Error:...

Yep, did that - same issue. 1>------ Build started: Project: quakespasm, Configuration: Release x64 ------ 2>------ Build started: Project: quakespasm-sdl2, Configuration: Release x64 ------ 2> bgmusic.c 1>cl_parse.obj : error LNK2001:...

Hmm.. Renamed repo folder into Quakespasm-Rift-2.1 (was Quakespasm-Rift before, as per readme) and now getting this: 1>bgmusic.obj : warning LNK4075: ignoring '/EDITANDCONTINUE' due to '/SAFESEH' specification 1>SDLmain.lib(SDL_win32_main.obj) : warning LNK4217:...

Tried building 32bit. It seems that SDL2 builds fine into .exe and non-SDL build fails. I'll give SDL exe a spin and see if it runs.

Bump! Please add teleportation locomotion and Touch controllers support.

I pay with gratitude and a lot of thanks ;)

Yes, that would be awesome!