Mitchell Mosure
Mitchell Mosure
When initializing bgfx on Windows with OpenGL (AWS Elastic Graphics) (example-01 /w OpenGL argument): The following output is captured: https://pastebin.com/raw/9ZiQXNrH ``` [5556] external/bgfx/src/bgfx.cpp (419): BGFX Graphics debugger is not present....
an implementation for 2d-gaussian-splatting: https://github.com/hbb1/2d-gaussian-splatting - [ ] surfel render pipeline - [ ] surfel ply loader - [ ] gaussian cloud format variants - [ ] normal rendering mode...
implementation for this paper: https://arxiv.org/abs/2310.10642 reference implementation: https://github.com/fudan-zvg/4d-gaussian-splatting - [X] conditional cov3d - [X] gaussian 4d structure - [ ] gaussian cloud 4d structure - [ ] spherindrical harmonics -...
convert storage buffers to https://bevyengine.org/news/bevy-0-12/#gpuarraybuffer see: https://gist.github.com/cart/3a9f190bd5e789a7d42317c28843ffca
create a pipeline to automatically optimize `.ply` to `.gcloud` asset format in release: https://bevyengine.org/news/bevy-0-12/#bevy-asset-v2
extension setting to prefer https or ssh. e.g. `https://open.docker.com/dashboard/dev-envs?url=` - `[email protected]:docker/dev-envs-extension.git` - `https://github.com/docker/dev-envs-extension.git`