Vladimír Vondruš
Vladimír Vondruš
`glDrawRangeElements()` is enabled on WebGL 2 again in 9ec7f26fae3f6e7f6461c086db0134bb721f25c1. Hopefully, after three reverts, this is the last time this particular piece of code gets touched.
Hi, wow, you're adventurous :) I never even thought the python bindings would be useful under Emscripten, so the code doesn't contain any Emscripten-/WebGL-specific handling at the moment. For the...
Oh, and one other thing that might be a source of pain is the Sdl2Application library that the current Python examples rely on -- hopefully it will work as-is (enable...
I think the error comes from the fact that `arraySize` is required to store number of _cubes_, not faces: https://learn.microsoft.com/en-us/windows/win32/direct3ddds/dds-header-dxt10#members I came across the same issue when implementing [my own...
FYI, for excessively long names there's another option, `CASE_SENSE_NAMES`, which is `NO` on OSes with case-insensitive default filesystems (Windows, macOS) and causes the crazy long underscored names to appear. Unless...
> This doesn't transition effectively to CI or to another individual's computer. This seems to be a recurring issue that everyone suffers from which I myself never had a problem...
And I assume you want `/home/wroy/hello` stripped away, right? The relevant Doxyfile parts are this: ```ini STRIP_FROM_PATH = "/tmp/poxy/bug_report/temp/pages" STRIP_FROM_INC_PATH = INPUT = "/home/wroy/hello/hello" \ "/home/wroy/hello/libhello" \ "/tmp/poxy/bug_report/temp/pages" ``` Not...
Alright, thanks for clarifying :) > which is what becomes doxygen's `STRIP_FROM_PATH`. So I assume it does basically what I suggested above, right? I wonder if this is where poxy...
Yeah, that's the problem, you're using absolute paths. Don't use them. Anywhere. If everything is relative to the Doxyfile, the `INPUT`, the `STRIP_FROM_PATH`, etc., then it works.
Hi, I think this should work in current `master`, I did a similar fix in 408c9739c8c9098f6ea65450999767d9978e276d (August 2022). As far as I can see, you're building version 2020.06 which is...