MoShang
MoShang
That's a good suggestion @thefuntastic , thanks. I'll give 32bit a Unity a go.
Sweet success! Raising the `inQueueKb` from the default (in my case) 5 to 7 got rid off the crashes. For future use, I've updated the line in `hvcc.py` to: `"inputQueue":...
Also terribly sad to see you go ;^( Selfishly more so because I'm in the middle of a project using Heavy. I've managed to build the c/c++ code locally as...
Thanks a lot - I'll give that a go.