Mose

Results 14 comments of Mose

In the idea of spawning a entity on the server and just showing the "fake" entity on the client. Would it make more sense for a function more like the...

Context for the above mention (just to keep it in one) Sponge vanilla -> Slot#set(ItemStack) This could probably be fixed with Yeregorix post above at the same time

This is very cool and would be useful for my Ships plugin. There is a feature where all the blocks of the ship turn to bedrock to you only (so...

It has been internally discussed and publicly announced on SOS. Essentially the main target of forge could swap to NeoForge, but its too soon to tell. We need sponge forge...

Your branch is useful, thanks

``plugin-class.rst`` im not seeing any broken imports nor class/method references. Could someone expand on whats wrong with it?

Hi saw your message on discord about this issue. Mind posting the full log? (What you have currently posted is the crash report. Full log will be in ``/logs/latest.txt``)

Also the worldedit you have there. Can i confirm its worldedit forge with a modified boot only? (Either modified boot you did yourself or sawfowl's version)

Looks like that crash was caused by ``starlight.mixins.json``

Can confirm this only crashes on API 8. API 10+ doesn't crash