Morgan Aldridge
Morgan Aldridge
I have implemented rudimentary rate limiting support in the form of new `-w`/`--wait` & `--random-wait` options. See PR #5.
I have also implemented retries upon network errors (not HTTP errors), incl. overriding the default of 20 tries with a new `--tries` option. See PR #6, of which PR #5...
I have since noticed I incorrectly introduced `CGI.escape()` call in `WaybackMachineDownloader#download_file`, which causes unexpected issues if the requested file/path includes a query string. I have reverted that particular use, leaving...
I have merged in a fix from the prerequisite PR #4.
I have implemented some rate limiting (see Issue #1 & PR #5) and retry (see PR #6) functionality, which should help with this. That said, it looks like this utility...
Note-to-self: commit a04f4d101a2e439c6bf2fb3878cca458e7595e25 added `.mlvwm/.Xdefaults` file, `.mlvwm/Xresources/` directory for application-specific Xresources files, and documentation in the README.
Another note-to-self: [some further research/discussion by me regarding XMenu Xresources](https://github.com/phillbush/xmenu/issues/59#issuecomment-2777225838) which will likely be helpful. I've also noticed that my [xsndiomenu](https://github.com/morgant/xsndiomenu) project doesn't actually include the [XMenu](https://github.com/phillbush/xmenu) Xresources that I'm...
Thanks, @maekawa-mugi! Were the original files encoded using Shift JIS? I have to admit, I haven't checked in years.
@rfht has been testing the following, which uses VA-API, plus some performance & desync improvements: https://gist.github.com/rfht/153388d836bcc7235b516a4216421d79
@rfht I recall you mentioning on #openbsd-gaming that you were still experiencing desync on your streams, even with this solution. It was quite some time ago and I haven't had...