もにょ~ん
もにょ~ん
@xqq この issue が必要ないという事であれば、説明して頂けないでしょうか?
RFC 上では、HLS でそのような挙動をサポートしないとされています。 一般的な HLS プレイヤーでは セグメント 1 セグメント単位でパース出来るように SHOULD となっています。 > Any Media Segment that contains video SHOULD include enough information to initialize a video decoder and decode a...
@davidslaby Can you show entire arrived Time and PTS/DTS for Video/Audio PES? If it is wrong or delayed, PassThrought is just send to player, so delayed. if using ffmpeg, Video/Audio...
@winlinvip FFmpeg seems to send AAC audio_config = 0 in this situlation, it not supported in MSE (Chrome, Firefox, etc...) Workaround is specify channelmap `-af channelmap=channel_layout=5.1`. This enforce channel config...
@PanicKk Generate files locally is able to implement. But, PRELOAD-HINT with chunked transfer (per frame) require on-memory serving. I consider local file generating seems not solve your problem. I try...
biim can serve LL-HLS origin (HTTP 1.1). I think m3u8 and media segment don't have to upload storage. CDN refer biim's origin and cache them.
Currently not support multiple resolution (multi-variant playlist). If there is a need, I implement sepelately.
CDN (almost) pull file from existing origin server. And biim is serve m3u8 as origin server. So, simply setting CDN's origin to biim's origin url.
@AlmightyHD Sorry for late response This behavior caused by dynamically allocate/destruct texture. Device Specific, MacOS doesn't occur, but Windows occurs this problem. (Device Specific) Please Try it!
@jaymiouo Sorry for late response. `width` attribute is present, rendered as specified width (downscaling) then upscale. Please specify the size of the original image with CSS.