monarchBacilluscoli
monarchBacilluscoli
I want to launch many (about 100-200) sc2 games at the same time. during their launch, there is always an error shown 2-3 times like this : ``` Deferred error:...
I used `Debug()->DebugCreateUnit()` to create units by their information from one instance to a new game instance. But I found there are always fewer units created successfully. Then I checked...
Just added `Control()->GetObservation();` in `AgentControlImp::Restart()`
I guess the problem comes from here Just see the comments ```cpp void CoordinatorImp::StepAgents() { auto step_agent = [this](Agent* a) { ControlInterface* control = a->Control(); if (control->GetAppState() != AppState::normal) {...
The Update() will still return false thus breaks the main loop, although it have called AgentControl()->Restart() in OnGameEnd(). In single player game with a computer, it works fine. And maybe...
If you DebugSetShields(0, unit), no matter how many shields the unit has now, the shields of the unit will be full. But if you DebugSetShilds(0.1f, unit), it works and the...