Paolo Pedercini
Paolo Pedercini
Does the browser throw any error? Did you change anything to the code?
It's working locally on my Firefox. The behavior you describe is what happens when the server stops working after the room is loaded or if the client socket is disconnected....
Yep that's how it works, a negative attraction should repel the object. Feel free to post a link to a full example and I can take a look at it....
*The original swf wasn't correct, I have updated the zip
Any updates on this bug? I'm receiving daily messages of people trying to play one of my games and getting stuck due to this frame skip. *I don't even have...
I see, in that case you can just check if it's running locally in the same if `if (!isOnHTTPS && location.hostname != "localhost")`