Leo Moser

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Just to be clear, while in debug menu the vehicles should not move, right?

This location is also affected: ![bildschirmfoto von 2018-08-02 21-29-13](https://user-images.githubusercontent.com/3877395/43606419-94ef0a82-969b-11e8-9d54-d8cb7d708b97.png) And the tw@ internet café: ![bildschirmfoto von 2018-08-02 21-30-39](https://user-images.githubusercontent.com/3877395/43606429-9e0d9e6c-969b-11e8-91a3-7d096fbad0ec.png)

During the mission `Triads And Tribulations` this gate should also open with the right vehicle: ![bildschirmfoto von 2018-08-02 21-22-02](https://user-images.githubusercontent.com/3877395/43606066-9dfb65c2-969a-11e8-9420-5385650d3276.png)

Sorry! I forgot to mention that I installed KLayout via Flatpak. When I install KLayout the normal way, the open dialogs don't share their history. So it seems this is...

I'm afraid I don't have many thoughts on this topic. For now, I just worked around this issue by duplicating the MPU and enabling one of the paths in each...

Hi, just wanted to check the status on this! Is there anything that I can do?

No problem! Good to know that it's on the radar, thanks 😃️

Oh no! From what I can remember, it worked for me locally. Please let me know if I can help.

One solution is to place the macros without a gap. The pins and the PDN stripes are aligned and connected without any wiring. For this case it is mostly good:...

Hi @urish! :D Glad to see you're experimenting with ROMs too. I've already applied the same fix in this PR here: #225