Mohammadreza Yektamaram
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Mohammadreza Yektamaram
Hi, No solution? :( I have this issue to, I submitted this problem in [stackoverflow](https://stackoverflow.com/questions/54750859/memory-incremental-when-using-filter-image-photoeditor-sdk)
> @shock-wave007 @burhanrashid52 > > call **GLES20.glDeleteTextures(2, mTextures, 0)** before GLES20.glGenTextures(2, mTextures, 0) at loadTextures() method to resolve memory issue. Thank you dear Kustra, I tested your solution and helped...
> The solution by @kustraslawomir worked @mohammad1ta ? Yes, at the first time, When I use filter, memory will grow up from about 130MB to 232MB ( Because Graphics memory...