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A cross platform utility library for ModernGL making window creation and resource loading simple

Results 42 moderngl-window issues
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We need something to throttle the framerate when a window is minimized or hidden. Preferably something configurable. Two other problems with vsync: * While calling `swap_buffers` other threads will stall...

It would be nice to support ffmpeg playback. This is simply updating a texture per frame.

enhancement

I have created a **Custom** Window Context with **GLFW**, where I have needed to create a **single file** shader program with below code: **`resources.programs.load(ProgramDescription(path = shader_path, reloadable = True))`** I...

"nice to have"

If the `#define` value is not preset we should just inject them in the top of the source (after version)

enhancement

Currently we always open the window on the primary monitor. Not all window libraries will support this, but it would be nice to at least support it for glfw and...

enhancement

We currently only provide a window with a single widget covering the entire window. If we could also provide a `ModernglWidget` that can easily be used together with other Qt...

help wanted

When the user provides a format string with `nxn` it doesn't know how to hande it properly. It also doesn't handle cases were the number of formats are not the...

enhancement

Now that pyglet 1.5 no longer need a running event loop to play audio we can actually use it. I've tested playing large wav files as static sources. Play, pause...

enhancement

Need to mention imgui in readme and add some docs We should also push the integration guide to pyimgui

Documentation

Now that we have a proper unified event system we should document it properly in the programming guide section.

Documentation
core / important