mochou-wujiu

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> same problem too ... The normal png is black

I just make it work on my macbookpro m1pro: Here are two positions you should modify: 1. in blender_scripts.py about line 890, change the device to METAL bpy.context.preferences.addons[ "cycles" ].preferences.compute_device_type...

in my test, BLENDER_EEVEE now support mac very well, and is much faster than use CYCLES on mac. You can set the engine to EEVEE in main.py, about line 140.