mmorselli

Results 21 comments of mmorselli

adding the keyboard support is relatively simple, I inserted it in my todo-list Delta 6 looks very interesting, but it's sold-out since I know it exists. How strong is the...

I tried the PP Gun (standard, not the Vive version) and tracking loss was a real issue. I bought and I'am still waiting for this GoPro gimbal mount to use...

I released a new build with keyboard support. really not much tested, only a brief test emulating controller buttons, but it should work, you can try it out. Let me...

No more guns... Saber! 🗡 ![tracker-saber](https://user-images.githubusercontent.com/5322634/44058798-aeab2e30-9f4f-11e8-9ffa-e26133629339.jpg) https://www.amazon.it/gp/product/B074BMKVH5/

I've never tried with Onward, I'll take a look. With other shooters like Serious Sam I didn't notice any delays, did you try with other shooters? With the latest release...

On my gun I'm using this 12V solenoid https://www.amazon.co.uk/gp/product/B00R1LIH1K/ driven with this battery https://www.amazon.co.uk/gp/product/B06XSZVJ6Q/ you can vibrate the solenoid using a 555 timer and 2N2222 NPN Transistor, but an arduino...

you should be able to drive a vibration motor directly with the 5V of the tracker. I have no idea if it can have the necessary current for a 5V...

Hi, I published a new release (0.9b) with initial keyboard support (poorly tested) and new .ini value that sends the window on top. Try this one and let me know...

Hi, my program is simply a shell for client_commandline.exe of OpenVR Input Emulator, take a look at the attached batches, after installing OpenVr Input Emulator check your controller ID from...

Joy2OpenVR is agnostic to controllers, but uses OpenVR Input Emulator, so the game must use OpenVR and not Oculus SDK If Input Emulator works in a particular game (ie. changing...