supermariowar
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A fan-made multiplayer Super Mario Bros. style deathmatch game
i mean........it's pretty straightfoward xd. it'd be nice if there was a feature to change resolution and the aspect ratio (from 4:3 to 16:9) to make it look wide and...
a strange thing is, even after adding dll's that the original mario war required to run, there still is no music, but there are sfx
A mode in the Match Types that lets the human players take certain challenges based on Super Mario Maker 2's Clear Conditions and Crash Bash's Crystal and Relics Challenges. The...
I wanna suggest if possible the addition of new eyecandy and possibly new aesthetic effects Something like, fire particles, example being this: https://youtu.be/x_oFvEDVc9U?t=927 Or new aesthetic effects that include sound...
Would be pretty useful if the game has a feature for animated backgrounds, how can work is maybe extending the 640x480 to place the next animated frame below and so...
Hi, Would it be a lot of work for you to create a flatpak in which the libSDL dependencies are resolved? Greetings Daniel
Don't merge this into the main branch! This contains the text string and icon changes for the Super Cat Wars mod.
Sometimes I want to look back at my first few games, but I can't since I didn't record them. Could we have like a log file?
I've been trying to get `smw-server` to work for quite some time, and it works just fine for LAN play. However, this particular setup doesn't seem to work. I have...
"Why not" situation; want to fight the Boss minigames (Sledge Brother, Fire Brother, Bomb Brother) without interference from the AI or another character in the level as dead weight. Perhaps...