mkuhr
mkuhr
I´d like that. +1 from me
Only on Github version: Not for the Unity Asset. We have the uframeECS Architect and Editor sources so on default one of those is open. #### Thats how you use...
Easy and fast solution proposition: Change Assets\Plugins\Editor\uFrame.Editor\Systems\DatabaseService.cs in line 65 from `var dbDirectories = Directory.GetDirectories(path,"*.db",SearchOption.AllDirectories);` to `var dbDirectories = Directory.GetDirectories(path,"*.db",SearchOption.TopDirectoryOnly);` Easy start for using ECS. With the normal flow that...
I agree with grofit. Thats not user friendly enough. Too many people will just abandon it at this stage, when they are trying it out. And this first experience doesnt...