mittorn
mittorn
Sorry, i forgot add obj/gl-wes-v2 to DIRS ``` DIRS := obj obj/server obj/client/vgui obj/common/sdl obj/common/imagelib obj/common/soundlib/libmpg obj/platform/sdl obj/nanogl obj/gl-wes-v2 ```
This macro should disable all gl_sdl.c contents: https://github.com/FWGS/xash3d/blob/0.19.x/engine/platform/sdl/gl_sdl.c#L16 It must be defined here: https://github.com/FWGS/xash3d/blob/0.19.x/common/defaults.h#L131 XASH_WES must be defined here: https://github.com/FWGS/xash3d/blob/0.19.x/engine/Makefile.emscripten#L89 And WES=1 here https://github.com/FWGS/xash3d/blob/0.19.x/engine/Makefile.emscripten#L30 I do not know what is...
I do not want to add it to main travis build as it will slow down build and make big delay before result. I may add it to osx build,...
https://github.com/FWGS/xash3d/commit/8478ed183f0c368805d2649bf8adc1cf523015d1 Seems to build and run successfully now, but i not tested it on clean repo. ~/xash-em replaced by local output dir (xash3d/engine/xash-em)
Use old menu.js builds or disable font renderer in Android.mk (but i do know how to do it). New font renderer is not ported yet. Use hlsdk from hlsdk-xash3d repo,...
menu will not render any text because there are no ttf fonts in filesystem. Ask @a1batross how to switch menu to old font renderer or write font detection code (and...
Use menu.js from mittorn.karpenko.pp.ua/xash-em until it ported
It is some old mainui_cpp commit. I do not know which, it is between 20s of august and 5th of september
Menu from master will work too
Try add -sdl_joy_old_api option