mittorn

Results 229 comments of mittorn

Recent SteamVR do not need this, it has fixed SDL2 imolementation

game libs has own debug levels. D_SERVERAICONSOLE, D_SERVERCONSOLE, D_SERVERERROR - we may allocate separate debug channels which user can enable or disable in runtime.

http://cs-mapping.com.ua/forum/showpost.php?p=920857&postcount=326

New engine does not support windows at this moment @a1batross, Please check travis, it does not report errors if deploy stage completed successfully

SDL2-2.0.8 bug?

Mouse works bad on win32/sdl2 clients without m_rawinput If we capture mouse with SDL2, it will not work with legacy clients at all, so capture is disabled

Try use SDL that attached to tarball

Use LD_LIBRARY_PATH=. to load SDL from current directory

xash3d has software lighting. When switching lightstyles, it will rebuild lightmaps

Try uncle mike's version. If it ha same performance, nothing will help. Xash3d has very slow render.