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Recomputed Hexapod is sometimes not equal to Updated Hexapod. Why?

Open mithi opened this issue 4 years ago • 4 comments

https://mithi.github.io/robotics-blog/blog/hexapod-simulator/3-prerelease-2/

mithi avatar Apr 13 '20 08:04 mithi

The legs are sinking. Problem in inverse_kinematics_update(), see image below Screen Shot 2020-04-14 at 4 29 57 AM

mithi avatar Apr 13 '20 20:04 mithi

Screen Shot 2020-04-15 at 3 59 34 AM

mithi avatar Apr 14 '20 20:04 mithi

Screen Shot 2020-04-15 at 4 43 34 PM Screen Shot 2020-04-15 at 4 43 54 PM

mithi avatar Apr 15 '20 10:04 mithi

There must be a wrong assumption in the IK algorithm here...

mithi avatar May 02 '20 19:05 mithi