Autumn

Results 592 comments of Autumn

This sounds like some weird hyprland bug then. Not sure the issue should be here.

You need GAMESCOPE_WAYLAND_DISPLAY to be set to the right gamescope display, you need DXVK_HDR=1, you need ENABLE_GAMESCOPE_WSI=1. Really you should probably just launch the game with Gamescope. The overlay thing...

Gamescope waylabd display is like `gamescope-0`. The elf32 thing is a red berring meaningless warning

There's another backend for platforms not using libdrm that I haven't pushed up yet. I think GetX11HostCursor should be moved into its own file, then that can be a proper...

So essentially `D3DRS_MULTISAMPLEANTIALIAS` is the equivelant of `ForcedSampleCount = 1` in D3D12... However, if we were to have a Vk ext to do something similar, we end up with the...

Can you please state which exact versions you are and aren't seeing the problems with?

Our xdg-shell is definitely very primitive. It would not surprise me that we are missing something there.

I can't see your image, it's just a discord link. Can you try on another DE?

Is this a gamescope bug? If the connector reads as disconnected... I am not really sure what we can do about it? Can you send output of drm_info?