shady
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A GTK+ shader editor, that aims for Shadertoy.com compatibility (and more…)
Might be some memory fuckup in the shadertoy area, but maybe also in the shadertoy search window.
With the restructuring of the shadertoy search, the search logic went from shadertoy_search_dialog.vala to the app_window.vala. That is not needed anymore and should be removed
This is caused by the fix for #97, which implemented an updating queue. This causes the updating to happen to slowly at the moment. This is probably also related in...
When the window is so big that no scrolling is needed for the initial 16 shaders, no more shaders are loaded
Steps to reproduce (example): 1. Inside the GNOME Shell Search type "elephant" and wait for the results to appear 2. Select the first one ("Elephant") 3. See that the iChannels...
While configuring the project I got the following two warnings ``` src/meson.build:11: WARNING: Consider using the built-in option for language standard version instead of using "-std=c++11". Configuring org.hasi.shady.gschema.xml using configuration...
When scrolling through the shadertoy search, new shadertoy areas are shown only when scrolling down. Instead of downloading all shaders in advance, downloading could also be deferred. This would be...
On shadertoy, you can do an empty search, which gets all shaders on shadertoy in a sorting of your wish. This is handy if you wanna see the most popular...