Tao Zou
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Tao Zou
> [@TBusan](https://github.com/TBusan) right, in principle this is a bug that at some point we should fix, but I suspect doing that would be a substantial project that might also impact...
就是如何动态的更改heatmap中的值? 更改heatmap.object3d.geometry.attributes.position这个中的值起作用吗?我看three中更改一个mesh的位置属性是这样子做的: // 创建一个几何体 var geometry = new THREE.Geometry(); // 添加顶点 geometry.vertices.push( new THREE.Vector3(0, 0, 0), // 第一个顶点 new THREE.Vector3(1, 0, 0), // 第二个顶点 new THREE.Vector3(0, 1, 0) // 第三个顶点...