Misode
Misode
Right now escape sequences like `\"` are colorized exactly the same as the rest of the string  It should use a different color for the escape sequence, like this:...
When a number is out of range of an enum type, it should just say "expected a numerical value between 0 and 15" instead of listing all the options 
Right now the hover shows a (debug) string representation of the simplified mcdoc type (eg. ``). It might be more useful if it showed the original type `reference`.
This almost definitely shouldn't be merged. Just putting this out here to show what I needed to change to get Gamemode 4 working. - See also https://github.com/mcbeet/mecha/pull/300
### Please confirm the following. - [X] I checked the [existing issues](https://github.com/modrinth/code/issues) for duplicate problems - [X] I have tried resolving the issue using the [support portal](https://support.modrinth.com) ### What browsers...
When encountering an undeclared symbol like a function or loot table, the LSP should suggest a quick fix for creating that resource.
> @misode Oh, that was the log for the functioning version which is 4.0.1. I thought you wanted that one. I can give the crash log that I get in...
Allows specifying a list of values that are not allowed in the `id` attribute, for example: ```rust #[id(registry="item",exclude="air")] string ```  **Implementation note:** I wasn't sure whether to put this...