Kara

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code looks good. on testing ingame some notes: - 1 canister is too high pressure for the cryopod at 73.15 with a small pipenet. i was still able to heal...

![image](https://user-images.githubusercontent.com/19853115/196009557-ee83c42b-b3e3-4f8c-be0c-0ddc589551de.png) ![image](https://user-images.githubusercontent.com/19853115/196009561-2dd24a9d-eb63-476c-a82f-2b66950187e0.png) these are the errors

that was already fixed

is it always screaming or is it doing a wilhelm scream sometimes because the latter is intended

vein kind of implies to me that it's spawning procedurally across multiple nearby rocks, not just that one rock drops a specific type of ore. though thats a bit bikesheddy

NRE when opening client ``` [FATL] unhandled: System.NullReferenceException: Object reference not set to an instance of an object. at Robust.Shared.GameObjects.EntitySystemManager.GetEntitySystem[T]() in K:\github.com\mirrorcult\space-station-14\RobustToolbox\Robust.Shared\GameObjects\EntitySystemManager.cs:line 65 at Robust.Shared.GameObjects.EntitySystem.Get[T]() in K:\github.com\mirrorcult\space-station-14\RobustToolbox\Robust.Shared\GameObjects\EntitySystem.cs:line 143 at Content.Client.UserInterface.Systems.Chat.Widgets.ChatBox.OnTextChanged(LineEditEventArgs...

(on startup, i hadn't typed anything)

ok that might be a master bug actually (edit it was)

i agree w ike on the order of the buttons but doesnt need to be done in this PR imo

this may conflict with #11751 and vice versa, should probably coordinate that a bit