Michael Dawson-Haggerty
Michael Dawson-Haggerty
Thanks for the PR! Would you be able to add a quick test that roundtrips some test data and asserts that it did the right thing?
Awesome thanks for the fix and test!
Hey, you'll need to construct and pass `(n, 3) int` faces from the edges and pass it to the `Trimesh` constructor.
Hey, if you go to a terminal and type `binvox`, does it work? You probably need to add it to your environment variable `PATH`, which in windows you can do...
Hey, yeah this isn't implemented, you probably are best off triangulating the faces and stacking the colors yourself. PR's welcome!
Thanks for the writeup @Kiord! Just wondering, does the above `barycentric_coordinates_3d` perform better than `trimesh.triangles.points_to_barycentric`? https://github.com/mikedh/trimesh/blob/52fded0ada210358dacef8a8b1de82d71615ade6/trimesh/triangles.py#L468-L497
Hey, `TrackedArray` is a subclass of `numpy.ndarray`, you can use normal numpy functions on them: ``` In [1]: import trimesh In [2]: m = trimesh.creation.icosphere() In [3]: m Out[3]: In...
Hey, I think you probably want to use `mesh.update_faces` not `mesh.update_vertices`, with a mask defined how you want it to to behave (i.e. to remove faces containing ANY good vertex,...
Definitely not on purpose, PR's welcome!
Hmm, that exact `m.voxelized(pitch)` line [is called in unit tests](https://github.com/mikedh/trimesh/blob/master/tests/test_voxel.py#L17-L21). Do you have a full traceback? I suspect it could be a missing dep with a confusing error message?