Results 46 issues of みけCAT

**Describe the bug** Following operations doesn't work well with an empty input: * Raw Deflate * Fixed Huffman Coding * None (Store) * Zlib Deflate * Fixed Huffman Coding *...

bug

Q.19. LoGフィルタ の出力を見ると、 単純に明るいところは明るい感じ、暗いところは暗い感じになっており、 エッジが検出できていないように見えます。 Pythonの実装で計算されたカーネルの値を見ると、 ``` array([[0.00598426, 0.02827825, 0.03736715, 0.02827825, 0.00598426], [0.02827825, 0.05846191, 0.07063052, 0.05846191, 0.02827825], [0.03736715, 0.07063052, 0.08399867, 0.07063052, 0.03736715], [0.02827825, 0.05846191, 0.07063052, 0.05846191, 0.02827825], [0.00598426, 0.02827825, 0.03736715,...

Remove extra space after "prop".

The "canvas actions" is linked to nonexistent anchor "canvasactions". The UIOptions page has the anchor, so I changed the link target to the UIOptions page.

There are 4 properties listed up in the explanation in the top of [UIOptions page](https://docs.excalidraw.com/docs/@excalidraw/excalidraw/api/props/ui-options): * `canvasActions` * `dockedSidebarBreakpoint` * `welcomeScreen` * `tools` However, `tools` is not in the code...

For example, clicking "Update Scene" button on the example in [the updateScene API](https://docs.excalidraw.com/docs/@excalidraw/excalidraw/api/props/excalidraw-api#updatescene) on Microsoft Edge didn't update the scene and yielded this error: ``` main.7c1b8420.js:2 Uncaught TypeError: Cannot read...

Adding `MainMenu.Separator`, which looks essential to reproduce the default main menu, to the documentation.

In the 2nd example on the page: [Footer | Excalidraw developer docs](https://docs.excalidraw.com/docs/@excalidraw/excalidraw/api/children-components/footer) It says: > Open the `Menu` in the below playground and you will see the `custom footer` rendered....

In some language and some component width, characters in the upper right "library" label become overlapped and they look bad. ![screenshot (before)](https://github.com/excalidraw/excalidraw/assets/6667599/98207c77-3b36-4b51-ae4e-1ad337c30320) I added `white-space: nowrap;` style to prevent this...

Elements set via `updateScene()` just after getting the API is overwritten to `initialData`. Example code: ```js "use client"; import { useState, useEffect, useCallback } from "react"; //import { Excalidraw }...