Mike Odom
Mike Odom
I tried a few solutions in this thread and found that upgrading lint-staged from 9.2.5 to 12.5.0 worked for me. (I can't use 13 because this project is on Node...
Did you find a solution to this? I'm not seeing huge stutters in my app, but playback is certainly not smooth. I tested the qml player example and it has...
@warpdesign - I don't believe jsftp is being maintained. Due to another issue with jsftp where sometimes connections timeout/fail without any events notifying my app, I'm moving on to another...
I ran into this and pulled my hair out until I found a fix. We must have got it from documentation or an example somewhere. That `duration: 1200` caused our...
`duration: 1200` was the cause for me, delete that line or set it to 500 (the default value).
We had this same issue since we use Perforce for version control. The problem was that `GetOrCreateRootLifetimeScopeInstance` sets the prefab GameObject to inactive and then back to its original state...