Joakim Gyllström
Joakim Gyllström
If you are using the delegate and presenting the image picker yourself you also need to request permission to the photo library _before_ presenting the picker. Similar discussion here: https://github.com/mikaoj/BSImagePicker/issues/319
Nope but it is something that I want to add. So it is possible to plug-in whichever source of images you would like.
> Do you have by any chance a time estimate for that Somewhere between now and never ;) As it is a work of love on my free time it's...
I have yet to check this out and try it. I've only skimmed through it so far. But this adds a feature where the image picker can show a header...
> I'll look into strings localisations And by that I don't mean that you should translate them into 20 different languages. Just wrap them in NSLocalizedString with a good english...
You can use an older version (2.x) which has this. It was removed in 3.0 as the user experience wasn't great (used standard UIImagePicker controller). Implementing a custom camera control...
```swift public func presentImagePicker(_ imagePicker: ImagePickerController, animated: Bool = true, select: ((_ asset: PHAsset) -> Void)?, deselect: ((_ asset: PHAsset) -> Void)?, cancel: (([PHAsset]) -> Void)?, finish: (([PHAsset]) -> Void)?,...
I don't mind adding a per asset type selection limit. But this to me looks like it can be confusing to use as there now is multiple ways to set...
Does it work if you _don't_ set a custom fetch result?
Sure makes sense. Wouldn't some of the examples also need to be updated?