mieldepoche

Results 6 issues of mieldepoche

### Godot version 4.0.rc1 ### System information linux ### Issue description [simplescreenrecorder-2023-02-13_00.08.43.webm](https://user-images.githubusercontent.com/71937306/218342865-64e3e7cf-f847-48eb-8042-5e61d2d1ebbb.webm) - since 4.0 (I think?), the gizmo allows one to set the edge position rather than the rect...

discussion
topic:editor
usability

### Tested versions - happens in `v4.3.dev.custom_build` [99ff024f7] - does *not* happen in `v4.3.dev5.official` [c9c17d6ca] ### System information linux ### Issue description Files fail to get sorted by name. When...

bug
topic:editor
confirmed
regression

### Godot version v4.2.dev.custom_build [e948ce405], but previous versions too ### System information linux ### Issue description there's a like 1px outline around the icons that flickers a bit when translated...

bug
topic:rendering
topic:editor
confirmed
topic:3d

### Tested versions v4.3.dev.custom_build [11d376813] ### System information linux ### Issue description When a resource is added to the project files, it gets loaded instantly regardless of editor focus. However,...

enhancement
topic:editor
topic:import

### Tested versions v4.3.dev.custom_build [11d376813] ### System information linux ### Issue description in `Project > Project Settings > Input Map`: ![Screenshot from 2024-04-27 08-33-03](https://github.com/godotengine/godot/assets/71937306/db6e3ab6-7450-4d35-8e40-a8aea8ea840a) you can add the same key/button...

bug
topic:editor
good first issue
topic:input

When tagging a picture with lots of tags already, it can be hard to detect if the tag I think of is already present or not in the list, which...

feature-request