react-native-windows
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A framework for building native Windows apps with React.
Usage on macOS after going to finder can show validation errors.
The `JSConverter` is added for value conversion in `JSValue.cpp`. The `JSValueReader` and `JSValueWriter` also need to do similar conversions, but currently they use different algorithms. It would beneficial that all...
Currently RNW could use different JavaScript engines: Hermes, V8, Chakra. As we go towards the DLL-based deployment we must make decision about the relationship between the Microsoft.ReactNative.dll and JavaScript engines....
We write a cross platform app(Android, iOS, and Windows) that leverage the same entry point index.js at the moment. But the suggested path for windows bundling in DebugBundle and ReleaseBundle...
It seems like `AssertSz` is just being silently ignored. In 0.64, I hit this issue when the JS bundle is invalid. An exception gets thrown in `SystemChakraRuntime::evaluateJavaScriptSimple` https://github.com/microsoft/react-native-windows/blob/392aa9ff15e58cc68b2c30db57fd57708c51756d/vnext/Shared/JSI/ChakraJsiRuntime_edgemode.cpp#L71-L72 It gets...
We have code today in shared headers that looks like this: ```c++ namespace winrt { using namespace Windows::UI::Core; using namespace Windows::Foundation; using namespace Windows::Foundation::Collections; } // namespace winrt ``` This...
We have a number of stubs for iOS and Android specific components which just extend UnimplementView. We shouldn't need to have these, but upstream they are defined as platform specific....
Currently we have to create an extra wrapper Control for focus related APIs to work on RN components. In OSS XAML, UIElement supports being focused directly. This task is tracking...
tags aren't supported by Fabric. The main function that deals with tags is findNodeHandle(). Facebook is replacing all tags with instances. We need to do the same in our overrides....
This issue needs to be sovled in order to support react-native-video community module fully. Issue is when MPE is in full screen mode, it is moved from its original place...