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An Unreal Engine game plugin providing additional features available on Microsoft's Mixed Reality devices like the HoloLens 2 when using OpenXR.

Results 43 Microsoft-OpenXR-Unreal issues
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Hello, I try to make an interface that works on both HoloLens2 and win64. (I use two level for this) But when I try to compile for win64, the following...

I am unsure whether this issue is related to UE or to the toolkit for UE or to Windows Holographic itself, so I will open an issue for UE on...

pawn is compeletly working in 4.26. but in 27. it will work when it access to the camera the other time it is not working.

Hello, I am launching the application MsftOpenXRGame V1.1.14 on my HoloLens 2 with UnrealEngine 4.27.2 and `GetPVCameraToWorldTransform` always returns identity. I tried many versions of the plugin (V1.1.8 to V1.1.14)....

Hey, I'm currently trying out the HoloLens 2 and started to build up a small test in Unreal Engine. I got some errors while packaging I quickly fixed, though I'm...

Hello, After deleteing the OpenXR plugin (official plugin from UE Market place) from UE 4.27.2, I created a _"Plugin"_ folder in my project directory and copied the **"Plugins"** folder from...

When I try to build to HoloLens I get a NuGetModule missing error. I followed [this ](https://docs.microsoft.com/en-us/windows/mixed-reality/develop/unreal/tutorials/unreal-uxt-ch1) guide to setup a HoloLens project and build. I have disabled Microsoft Windows...

![image](https://user-images.githubusercontent.com/11742609/140543301-322aaa0f-2376-4ac5-898a-10de36d3d69c.png)

Hello where can I delete the auto-generation of these action mappings: UxtLeftGrab, UxtLeftSelect, UxtRightSelect, UxtRightGrab.

Holographic Remote Player v2.7.3.0. Error message appears on the hololen when trying to connect from UE 4 editor. **Disconnect : Transport connection was closed due to the requested video format...