Uranium
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Fast and versatile implementation of CEF for Unreal Engine
LoginId:b0343d7141c0edda999d67b1e073121a EpicAccountId:f42f4c4a90b6400fbbf9e24b2530b48a Unhandled Exception: 0x80000003 UnrealEditor_Uranium!HrFail_Impl() [D:\PerforceWorkspace\BountyHunters\Plugins\Uranium\Source\Uranium\Private\SharedTexture\D3DErrorHandling.h:44] UnrealEditor_Uranium!UD3D11ImGfxCtx::OnAcceleratedPaint() [D:\PerforceWorkspace\BountyHunters\Plugins\Uranium\Source\Uranium\Private\SharedTexture\D3D11\D3D11ImGfxCtx.cpp:88] UnrealEditor_Uranium!UD3D12SharedTexture::OnAcceleratedPaint() [D:\PerforceWorkspace\BountyHunters\Plugins\Uranium\Source\Uranium\Private\SharedTexture\D3D12\D3D12SharedTexture.cpp:86] UnrealEditor_Uranium!UUrDefaultRenderResourceHandler::OnAcceleratedPaint() [D:\PerforceWorkspace\BountyHunters\Plugins\Uranium\Source\Uranium\Private\Handlers\UrDefaultRenderHandler.cpp:23] UnrealEditor_Uranium!ICefRenderHandler::OnAcceleratedPaint() [D:\PerforceWorkspace\BountyHunters\Plugins\Uranium\Source\Uranium\Private\Handlers\UrRenderHandler.cpp:79] UnrealEditor_Uranium!`anonymous namespace'::render_handler_on_accelerated_paint() [D:\PerforceWorkspace\BountyHunters\Plugins\Uranium\Source\ThirdParty\CEF\Win64\85.0.4183.121.ST\libcef_dll\cpptoc\render_handler_cpptoc.cc:323] libcef libcef libcef libcef libcef libcef libcef libcef libcef libcef libcef libcef...
Unable to instantiate module 'CefCommon': System.IO.IOException: The process cannot access the file '...\Binaries\Win64\UraniumCefProcess.exe' because it is being used by another process. What i can do with it? I'm trying to...
Figured I'd go out on a limb. I pulled your repo, updated dependencies, the powershell defs, and moved it to UE5, that worked as far as getting BPs to show...
【bug】When the window size changes, the plug-in causes the program to exit. Is there time to fix it
hey @microdee.can you provide some documentation on how to use it.Will the loading of Html code will be faster than the webui plugin in ue4.