Mia

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> Thanks, that makes sense. I checked with a more recent game and it works, but only when installing from GitHub. Seems like the RNG when installing from npm is...

This check is necessary to ensure remote teams actually get loaded. `teamid` only exists on the team if it's been remotely loaded at one point or another.

it works fine with actual remote teams, the problem is non-remote (local-only) teams, which it tries to load forever without this check. That's why I added it in the first...

@MathyFurret and @QuiteQuiet, is this still desired?

RIpgrep is not sufficient or desired anymore. This will require a more in-depth overhaul.

Going to close this since it's been inactive for several years. Please feel free to reopen it if you're going to work on it again.

Going to close this since it's been inactive for several years. Please feel free to reopen it if you're going to work on it again.

https://discord.com/channels/630837856075513856/630845310033330206/1165829327456325662

Going to close this since it's been inactive for several years. Please feel free to reopen it if it's still relevant.

Don't think we still care about this.