mhwlng

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Try this file https://habufa-res.cloudinary.com/image/upload/v1691148553/bad.glb with this viewer https://gltf-viewer.donmccurdy.com/

f.y.i. I edited the first post, because I initially misinterpreted the problem: It seems that to fix the problem, you need to simply REMOVE "texCoord": 1 from the materials\occlusionTexture in...

I don't know if this is the best way to do it, but this is how I fixed the .glb file: ``` for (var i = 0; i < rootObject.LogicalMaterials.Count;...