Martin Gerhardy

Results 266 issues of Martin Gerhardy

``` [build] Address 0x12b7dc2f5198 is a wild pointer inside of access range of size 0x000000000008. [build] SUMMARY: AddressSanitizer: unknown-crash C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.37.32822\include\xstring:2294 in std::_String_val::_String_val(void) [build] Shadow bytes around the...

Just wanted to know the reasoning behind not using glm::simplex or glm::perlin in this lib. Is yours faster or better? Thanks a lot for the lib.

Can someone verify that SDL_rwops is broken for subdirs? I can't get my game to load files from subdirs. It's available on github, too https://github.com/mgerhardy/caveexpress compiling on linux: make emscripten-setup...

This provides a github CI pipeline for windows, macos and linux. It also uploads build artifacts for the master branch builds. Additionally osx didn't like to compile the code as...

on older (as in living longer) gitlab instances the pipelines will waste a lot of disk space for artifacts, logs and so on (even if you set the `expire_in` option...

The ui skin and the fonts are stored in different textures - thus we have to switch the bound bitmap a lot of times - which results in a rendering...