Matthew Flint
Matthew Flint
(Messed up my rebase, and accidentally closed the PR 🤦♂️ . Should be OK now...)
Hello, this seems to be because Laurine is being run as a script; if you compile it to an executable in a separate step, then it's fine: Here's my updated...
@felipenandz Can you post your script please?
@felipenandz Your problem is that `mkdir -p $LAURINE_BIN_PATH` is making a directory with the name `bin/laurine/`, when it should just be making the directory `bin/`. I'd change the script like...
> Do you have any idea why it is executed like this and not the old way as it was working in xcode 10.1.1 I don't know. I _guess_ something...
> Although the MLNMapView and delegate are quite unwieldy already... You are correct, the delegate is large... but, helpfully, it's already annotated with `// MARK:` sections, so could be split...
Hmm, I can't figure out how to set the lineBreakMode property in a storyboard. Can anyone advise? (I'm sure it'll be very obvious!)
Thank-you @AliSoftware! I'd added the view to the storyboard as a "View", not as a "Label", so those properties were not available.
That is odd - it works when I run the AppStore version of the app on my phone, and when running the debug version in Xcode. > totally unusable to...
(A [recent update to the tl;dr specification](https://github.com/tldr-pages/tldr/blob/main/CLIENT-SPECIFICATION.md#caching) does change the download location, but the old location is still functional. I'll make that change to the client app.)