Anton Chekulaev
Anton Chekulaev
Hi, I didn't really investigate on the cause, but I've just used the latest `1.10.0.10` release to generate a new project and it seems that MobiVM iOS backed is not...
I recently started to develop new skin for desktop app optimized for non continuous rendering behavior and noticed that `VisTextField`'s input cursor is not blinking. I shortly found the code...
Following this example from wiki `@key|only|@arg` I'm trying to pass argument to localized string as parameter: ``` xml @key|{arg} ``` But as result parser searches for `key|{arg}` key in bundle...
For now there is only one way to define initial screen - set `View.first` for specific controller. Though this is pretty straightforward and simple way, but not very handy for...
I have a case where I need to fill `VerticalGroup` with a complex items and I chose to go with individual controller instance per view item to encapsulate view logic...
I feel like I might be missing something, but still I don't see any reason against this approach. If there is no `value` specified for `LmlActor` annotation, it could be...
It appears like `AnimatedImage` is not compatible with non-continuous rendering mode, and should call `Gdx.graphics.requestRendering()` inside of `Actor#act()`. I feel like non-continuous rendering case was just dropped during development and...
Hi guys, here is today problem... ### Overall situation: In some moment of my game life-cycle I need to reset world. By "reset world" I mean remove all entities from...
We're using `libgdx-oboe` built from the cb25562 and some of our users on older Android devices experience a fatal crash during app initialization time. It appears that the `libavformat.so` native...