Matt Emson
Matt Emson
So - the code in the repo I created is not currently working. It generates something, but the result is not correct from what I can tell. I'm tasked with...
Unfortunately, having played more with the AliFlux renderer, it needs a lot more work. It does function, but there are issues with rendering that make it impossible to use as-is....
No disrespect to Ali, as it does "work", but there are a bunch of issues with the rendering code. - It seems to misinterpret some of the geometry - so...
> So, you mentioned the aliflux library might not be suitable. Is there a code base you want me to look into? I think it should be okay - but...
Update - I have made a new set of repos for a Vector Map Tile engine project I am calling VexTile (Inspired by BruTile naming.) My aim is to explore...
Yeah I published as I needed to use this for a project already. I have a few things I'd like to do still so the ABI will probably slightly change,...
I actually just hacked together a very simple wrapper that does this: ```csharp var mvtSource = new MVTSource(@"d:\maps\zurich.mbtiles"); var tile = mvtSource.GetVectorTile(0, 0, 0); foreach (var layer in tile?.Layers ??...
 This is giving a fill and background color to every Geometry. The black ones are "water_names" and the plum/pink ones are "place", and I assume they should be resolving...
 This is in no way usable yet, but it is quite promising
> ah, I was confused at first because I did not realize the library supports both ITileSource and IVectorTileSource, this is wonderful. Perhaps it is also possible to expose some...