Matt Emson
Matt Emson
I think porting the WPF to Avalonia UI would be fairly easy. I don't know what the state of Avalonia is with regards to the mapping, but the example I...
> For this to happen, we'll absolutely need hardware documentation for these. I'll get some documentation in for BeBox, in case someone wants to start emulation on that. I don't...
> BeBox emulation would require a lot of refactoring of the current emulator architecture. First, the CPU emulation needs significant changes to allow several CPU instances. It might be possible...
> There are no plans to implement this. If this could be contributed that would be nice, if not it is also fine. Based on your description and the file...
Okay - so I had a look this morning before I started work and got the basic logic working for accessing the file. I then worked out how it generates...
> > I think it needs optimisation > > Performance wise? I think this part is tiny compared of the image data that needs to be processed in BruTile. >...
@pauldendulk - I have something basic working with a copy of the MBTiles code and tests. It needs more work. I need to add in getting the min/max zoom levels....
> > I am not sure we will be able to correctly support the extent also > > What is the problem there? MbTiles have the optional metadata, but as...
> - I intend to look into vector tiles myself in the coming weeks. I looked into https://github.com/bertt/mapbox-vector-tile-cs because of this, but that would be a whole different way of...
@pauldendulk I have pulled together a basic pull request - #246. It is not extremely complete - I'm happy to change it in any way and flesh it out with...